The currently documented Chop A Forest Classes are Woodcutter, Lumberjack, Logmaster, Timber Baron, Chainsaw Specialist, Timber Titan, Forest Reaper, Ultimate Lumberjack, Lumber Legend, and Clawman. Multiple October 2026 guides agree on that roster, but the official Roblox description confirms only that Classes exist, not the complete list or current values.
Use this as a known roster rather than a promise of completeness. Read each live card for rarity, Gem or Robux price, full buff text, stock, and version changes before buying.
Known Class Dex
Woodcutter
Documented focus: starter Power
Player fit: learning and saving Gems
Decision: keep until a paid option solves a clear bottleneck
Lumberjack
Documented focus: Power and Carry
Player fit: early solo convenience
Decision: compare with separate permanent Carry
Logmaster
Documented focus: sale value and Carry
Player fit: self-selling or support role
Decision: compare with sale and Carry perks
Timber Baron
Documented focus: sale value
Player fit: dedicated team seller
Decision: needs a steady log supply
Chainsaw Specialist
Documented focus: Power and movement
Player fit: active cutters crossing zones
Decision: test with the current Chainsaw route
Timber Titan
Documented focus: strong Power plus Carry
Player fit: heavy solo cutter
Decision: add sale value elsewhere if needed
Forest Reaper
Documented focus: Power and Rare Tree Luck
Player fit: mutation-focused cutting
Decision: needs a large sample to judge luck
Ultimate Lumberjack
Documented focus: Power, movement, and sale value
Player fit: balanced progression
Decision: commonly rated as strong value
Lumber Legend
Documented focus: broad cutting, movement, sale, luck, and Carry
Player fit: solo all-rounder
Decision: compare current cost with Clawman
Clawman
Documented focus: strongest broad package in current guides
Player fit: late permanent progression
Decision: expensive and stock-sensitive; verify live
Understand the five common bonus types
Power addresses tree felling. Walk Speed addresses movement on foot. Sell Price changes the return from equivalent sold logs. Rare Tree Luck is associated by current guides with mutation-focused play. Carry changes how many logs you can move before a trip ends.
Not every Class uses every field. A focused Class can outperform a broad one in a defined team role, while a broad Class often feels smoother solo because one player performs every stage.
Do not treat the label as the complete effect. Read whether a bonus is flat or percentage-based and whether the live card includes additional text.
Verify the live card
Open the Class Shop and record the exact name, rarity, currency, cost, stock state, and complete buffs. Check the refresh timer shown by your server rather than relying on an article’s previous capture.
If a Gem and Robux option both appear, treat them as different payment paths. A Robux price does not change the Gem value; it changes the purchase method. Confirm permanence and account ownership.
When a current card differs from this list or another guide, the live card is the operational source. Keep the date and do not merge the strongest value from one version with the cheapest cost from another.
Choose by solo role
Solo players cut, collect, haul, sell, shop, and route-check. A broad Class such as the currently documented Ultimate Lumberjack, Lumber Legend, or Clawman can reduce several transitions, but cost and availability matter.
If capacity is the main issue, a smaller Class with Carry can help until a permanent vehicle or perk becomes the stronger choice. If cutting remains slow, Power deserves more weight. If the route is long, movement can be more noticeable than another sale bonus.
Test one complete sale cycle before and after equipping. Keep the same tool, perk set, route, and ordinary logs.
Choose by team role
Cutters benefit from Power and movement. A dedicated seller can benefit from sale value if the bonus applies as expected to the team flow. Collectors and drivers value Carry, movement, and vehicle coordination. Rare-tree specialists need enough tree exposure to make luck relevant.
Avoid putting every player on the same broad Class by habit. A team with complementary roles can remove more idle time. Agree who buys which permanent option; Gems remain personal progression.
Measure completed sales and stage unlocks, not individual highlight numbers. A specialist is useful only when teammates supply the matching task.
Compare Classes with perks
Several lower Classes are rated poorly by current tier lists because their small bonuses can be approximated through permanent perks. That is a value argument, not proof that the Class does nothing.
List the bonuses you need, price the current perk alternatives, and compare the Class bundle. Include shop availability: a slightly less efficient perk can be useful immediately, while a rare Class may require waiting.
Do not buy both paths at once before testing stacking. The game may add, multiply, round, or cap effects in a way the official description does not document.
Roster changes and uncertainty
Call this the currently documented roster, not a complete permanent catalog. Updates can add, remove, rebalance, or rename Classes. The Updates hub records official timestamps without inventing mechanics.
If you see a new Class, capture the full card and date. Verify it in more than one server or through a creator-owned announcement before adding it to a stable list.
If a familiar Class changes, preserve the old check date and rewrite comparisons from the current values. Do not silently combine versions.
Classes-list FAQ
How many Classes are currently documented?
Ten independent-guide records agree on the current roster. The developer does not publish a complete official list, so verify the live shop.
Is Woodcutter free?
Current guides describe it as the starter Class. Confirm the current card and equipped state in your run.
Which Class is best for solo?
Current guides favor broad late-game Classes, but budget and stock matter. A balanced option you can buy now can be more useful than waiting without a plan.
Can a team use specialist Classes?
Yes. Assign cutters, sellers, collectors, and drivers, then test the whole team’s completed sales.